A Big News Schools Will Reopen 1St SeptemberAnnouncement By Education Minister
Digital Classroom
A digital classroom is typically one that incorporates electronic devices and software into the learning environment.
A digital classroom is where a physical classroom extends into a digital space.
The space of a digital classroom must hold potential for collaboration or continuing work outside of the classroom: reflective discussion forums online can be a good way to address this. In a digital classroom, the tone is set by technology.
Because technology facilitates easy access to learning resources and networks, it’s easier for students to track their progress and for professors to highlight student work in a digital classroom.
A digital classroom refers to a classroom that is fully immersed in technology.
These classrooms rely on educational apps and websites to enhance student learning.
Feedback loops and technology are also important parts of a digital classroom.
Feedback loops in a digital class ensure that students receive input from their professors in a timely manner.
Professors can also customize their feedback based on student, lesson, group and more.
Technology is the most visible part of this type of classroom and encompass hardware, software, operating systems and social media channels.
CLICK HERE NEWS
Learning outcomes describe the measurable skills, abilities, knowledge or values that students should be able to demonstrate as a result of a completing a course.
They are student centered rather than teacher-centered, in that they describe what the students will do, not what the instructor will teach.
Learning outcomes are statements that describe the knowledge or skills students should acquire by the end of a particular assignment, class, course, or program, and help students understand why that knowledge and those skills will be useful to them. They focus on the context and potential applications of knowledge and skills, help students connect learning in various contexts, and help guide assessment and evaluation.
Good learning outcomes emphasize the application and integration of knowledge.
Instead of focusing on coverage of material, learning outcomes articulate how students will be able to employ the material, both in the context of the class and more broadly.
Example of Learning Outcomes:
By the end of this course, students will be able to:
identify and describe the political, religious, economic, and social uses of art in Italy during the Renaissance
identify a range of works of art and artists
analyze the role of art and of the artist in Italy at this time
analyze the art of the period according to objective methods
link different materials and types of art to the attitudes and values of the period
evaluate and defend their response to a range of art historical issues
Digital Classroom
A digital classroom is typically one that incorporates electronic devices and software into the learning environment.
A digital classroom is where a physical classroom extends into a digital space.
The space of a digital classroom must hold potential for collaboration or continuing work outside of the classroom: reflective discussion forums online can be a good way to address this. In a digital classroom, the tone is set by technology.
Because technology facilitates easy access to learning resources and networks, it’s easier for students to track their progress and for professors to highlight student work in a digital classroom.
A digital classroom refers to a classroom that is fully immersed in technology.
These classrooms rely on educational apps and websites to enhance student learning.
Feedback loops and technology are also important parts of a digital classroom.
Feedback loops in a digital class ensure that students receive input from their professors in a timely manner.
Professors can also customize their feedback based on student, lesson, group and more.
Technology is the most visible part of this type of classroom and encompass hardware, software, operating systems and social media channels.
CLICK HERE NEWS
Learning outcomes describe the measurable skills, abilities, knowledge or values that students should be able to demonstrate as a result of a completing a course.
They are student centered rather than teacher-centered, in that they describe what the students will do, not what the instructor will teach.
Learning outcomes are statements that describe the knowledge or skills students should acquire by the end of a particular assignment, class, course, or program, and help students understand why that knowledge and those skills will be useful to them. They focus on the context and potential applications of knowledge and skills, help students connect learning in various contexts, and help guide assessment and evaluation.
Good learning outcomes emphasize the application and integration of knowledge.
Instead of focusing on coverage of material, learning outcomes articulate how students will be able to employ the material, both in the context of the class and more broadly.
Example of Learning Outcomes:
By the end of this course, students will be able to:
identify and describe the political, religious, economic, and social uses of art in Italy during the Renaissance
identify a range of works of art and artists
analyze the role of art and of the artist in Italy at this time
analyze the art of the period according to objective methods
link different materials and types of art to the attitudes and values of the period
evaluate and defend their response to a range of art historical issues